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   <div id="projectname">Starshatter_Open
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   <div id="projectbrief">Open source Starshatter engine</div>
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&#160;

<h3><a class="anchor" id="index_m"></a>- m -</h3><ul>
<li>M
: <a class="el" href="class_star.html#a9426516134e8b0aef972c8ea6ca09996adb29bf37052b82ba6b1205bed6457d03">Star</a>
</li>
<li>MAIL
: <a class="el" href="class_combat_event.html#ac4f3840b0bebb227efb5eec495c4d7a7aa64510e45e860439667d0daf08b1f289">CombatEvent</a>
</li>
<li>MAINT
: <a class="el" href="class_system.html#a01ad7eea57f4a2799a0159f4c3c75b07abaee8d3e97712781005e1037343479ec">System</a>
, <a class="el" href="class_hangar.html#ada5d20bb233b54d2712053a4c5212ba6a3a79906dbcf2080956fd7049065c7697">Hangar</a>
</li>
<li>MAKE_ORBIT
: <a class="el" href="class_radio_message.html#ad12d7f6b9297753a216da6d05eecfd25a9062ba56a82820506eb5dbe3c602e505">RadioMessage</a>
, <a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2a910391192c08c311fe962a645177cdaa">SimEvent</a>
</li>
<li>MANUAL
: <a class="el" href="class_weapon.html#a939a47bff4d001de54860169efc4f554a8be1579203caf713ed1285a8bbb4a908">Weapon</a>
</li>
<li>MAP_CYLINDRICAL
: <a class="el" href="class_editor.html#afc12ce37355745bc0b7ecfa046358a34a74499222107beeb2edeeedbe5b617264">Editor</a>
</li>
<li>MAP_NONE
: <a class="el" href="class_editor.html#afc12ce37355745bc0b7ecfa046358a34aaf6151b9a63da555054f541caf72f06f">Editor</a>
</li>
<li>MAP_PLANAR
: <a class="el" href="class_editor.html#afc12ce37355745bc0b7ecfa046358a34ae334f9e56f63e69a881e0ac3b1819bae">Editor</a>
</li>
<li>MAP_SPHERICAL
: <a class="el" href="class_editor.html#afc12ce37355745bc0b7ecfa046358a34a99aba24f234ed00fbb54ddcf1a89c896">Editor</a>
</li>
<li>MAP_STRETCH
: <a class="el" href="class_editor.html#afc12ce37355745bc0b7ecfa046358a34adedc2f801579249da9578244293a26dc">Editor</a>
</li>
<li>MAX_BARRELS
: <a class="el" href="class_weapon.html#ad24f36deaaa636df8da4a58126862239a453546aee39b7a5b221bfc6de0a81415">Weapon</a>
</li>
<li>MAX_BTN
: <a class="el" href="class_wep_view.html#a21f88d3bb71b4c8b0185e7200e59e2f7a9babc3945cf67527f726a8c25564f136">WepView</a>
</li>
<li>MAX_CHAT
: <a class="el" href="class_net_chat_msg.html#ac234f38d1032ac951382283c82760d7ca7feb3da1cbdff101165576e904a7b9ea">NetChatMsg</a>
</li>
<li>MAX_DEBRIS
: <a class="el" href="class_ship_design.html#aa94ba3a113c842d3ab5e537c49342072a0027b34168cc225ec62784a93c63f0d0">ShipDesign</a>
</li>
<li>MAX_DESIGNS
: <a class="el" href="class_hard_point.html#a51ae46371e072cde707918168a153afcaf85c0a31de4b1df63cc6dbbab9d7a728">HardPoint</a>
</li>
<li>MAX_DETAIL
: <a class="el" href="class_detail_set.html#a89719bd6755b32fc294d291a6a311d4ba4d5f83cdf2ee718a9991d008b8abdd09">DetailSet</a>
</li>
<li>MAX_ENGINES
: <a class="el" href="class_drive.html#a5a8e55bcb2f744ab73dc525e99cdd381a9671f2b7a730eed156652428ad69d31c">Drive</a>
</li>
<li>MAX_EXPLOSIONS
: <a class="el" href="class_ship_design.html#aa94ba3a113c842d3ab5e537c49342072a1de94c5d5d5f4691590f28ac622e7e2a">ShipDesign</a>
</li>
<li>MAX_GEAR
: <a class="el" href="class_landing_gear.html#a514b448b42b29dfdf7ba6074ba6cc555aab84b620f347ae5dc07231bf86fbb562">LandingGear</a>
</li>
<li>MAX_LIGHTS
: <a class="el" href="class_nav_light.html#a79dbd14ed49ff65e857576d0b382af4fa70179114d1553567cf54d747319f8063">NavLight</a>
</li>
<li>MAX_LOD
: <a class="el" href="class_terrain_patch.html#a09c70ef1805bbe5cc84a5c270e4f7f3aa295231f7ca35a80450a1c71a51841e9e">TerrainPatch</a>
</li>
<li>MAX_MARK
: <a class="el" href="class_selector.html#ab0cb13613e60d8695205988c463c532aad8bf59da870b63b01c198e7f1fe09082">Selector</a>
, <a class="el" href="class_u_v_map_view.html#a2c38931a885f033f9025f3570ef71e3eab8f950549dab2f5cb506d6513bba37b3">UVMapView</a>
</li>
<li>MAX_MSG
: <a class="el" href="class_h_u_d_view.html#a2b7766ea54c93e260c9fc047450befdbad13e6cdff50e2068e23c23afb3aa23cb">HUDView</a>
, <a class="el" href="class_radio_view.html#a942d2fcd6b9625ae3c4c28b644f76f80a5a7e31d1e72257d97ed2c8198a91b189">RadioView</a>
</li>
<li>MAX_POLYS
: <a class="el" href="class_model.html#a2c9567c2600c8479242365fd819571efaaf3fdee8c646a76044bddc88f76938b0">Model</a>
, <a class="el" href="class_surface.html#ae36e23717266597c110fcfd9eca76bdeaff9d360ce41002d60af53c6d150fa339">Surface</a>
</li>
<li>MAX_QUEUE
: <a class="el" href="class_radio_vox_controller.html#aec172478e31c490b9acca4b4209c810da4cf93d622cefcaf7578f4288f9929ad6">RadioVoxController</a>
</li>
<li>MAX_SIZE
: <a class="el" href="class_net_msg.html#a2e32ba2a2c25825ba9850f7671385f8eaa7c3c7a32765122791a5188441dbc5b5">NetMsg</a>
</li>
<li>MAX_SQUADRONS
: <a class="el" href="class_hangar.html#ae541c9cdc3e5ed1b78f72833738d1404abf4cc6049fe4172def3ea68c002390cb">Hangar</a>
</li>
<li>MAX_STORES
: <a class="el" href="class_weapon_design.html#a9d9904cd54dbdd674f0db4bdc6d9f682a3588d04f62ad454b4e0d304bae90e174">WeaponDesign</a>
</li>
<li>MAX_VAL
: <a class="el" href="class_slider.html#aa8097cd73175a80fe75033c8d07e9e81a46d7190c2e23c028c80cf58adc66b88b">Slider</a>
</li>
<li>MAX_VERTS
: <a class="el" href="struct_poly.html#ae2c92fe9c9142abec17e80275f2a5addadb30b65bd586bb1df9053f215020d66a">Poly</a>
, <a class="el" href="class_model.html#a2c9567c2600c8479242365fd819571efa7ffb2eccd5f5e0985f9eedbc1344c252">Model</a>
, <a class="el" href="class_surface.html#ae36e23717266597c110fcfd9eca76bdeab980dd584957e179329a776e45d8a6a4">Surface</a>
</li>
<li>MAX_WEP
: <a class="el" href="class_wep_view.html#a21f88d3bb71b4c8b0185e7200e59e2f7ab9a4a708b7a67eb5bb3f64e3cccf910c">WepView</a>
</li>
<li>MaxActions
: <a class="el" href="class_motion_controller.html#af9f6e12962c832c1873388eb85a54215a35914ef6a74f6cfecf4acc800e2af347">MotionController</a>
</li>
<li>MAXIMAL
: <a class="el" href="class_memory.html#adb00eecc0bc0b12ea46f9fe75b3172bdab67cb9879bdad546a4f6cc8467963a53">Memory</a>
</li>
<li>MEDAL
: <a class="el" href="class_award_info.html#a4779b36c456c4be03b78a140bcaf9927a17c34f3cab2bef009f4e92e7829080d5">AwardInfo</a>
</li>
<li>MEDICAL
: <a class="el" href="class_combat_group.html#a730d1ace5ed97f3a6b1bacaeb710e31aabe02e761b16c1a8f9cc2a4f2f5e2694c">CombatGroup</a>
</li>
<li>MEMORY
: <a class="el" href="class_sound.html#a21341d999dda81a7e8e121d16759e827a1a879233c8d670177d25a0b23b7cae93">Sound</a>
</li>
<li>MENU
: <a class="el" href="class_music_director.html#a9686d4d201e30844b65c89f3fd1c36a5a931d5aa812a44601d11dc0af8fbd583a">MusicDirector</a>
</li>
<li>MENU_MODE
: <a class="el" href="class_star_server.html#a45e99f7e81eddd6972000e1462fd1d6da8843b2ea3fbb7a719df81f2d99ef9229">StarServer</a>
, <a class="el" href="class_starshatter.html#ab203eec89c11dfa54c1e0fd50dd6049baf0cec72671e68742d1d8288f19d277a6">Starshatter</a>
</li>
<li>MESSAGE
: <a class="el" href="class_mission_event.html#a23c576dc0523fd85afbc78961a74a72eac6dd914efd364105d9c8861b90721026">MissionEvent</a>
</li>
<li>MFD_MODE_3D
: <a class="el" href="class_m_f_d.html#a0cb007a465dd98b7e5ff0d613eb1c70ea5a8fe73a38de0cf6c13bcc9ef22f34fa">MFD</a>
</li>
<li>MFD_MODE_FOV
: <a class="el" href="class_m_f_d.html#a0cb007a465dd98b7e5ff0d613eb1c70eaa2a9045fe559b3fecc15cdf8102120b3">MFD</a>
</li>
<li>MFD_MODE_GAME
: <a class="el" href="class_m_f_d.html#a0cb007a465dd98b7e5ff0d613eb1c70ea4703728317051e34f43d9939de3ec0f7">MFD</a>
</li>
<li>MFD_MODE_HSD
: <a class="el" href="class_m_f_d.html#a0cb007a465dd98b7e5ff0d613eb1c70ea52d78fb52229dc22678da07db3ab354d">MFD</a>
</li>
<li>MFD_MODE_OFF
: <a class="el" href="class_m_f_d.html#a0cb007a465dd98b7e5ff0d613eb1c70eaab05d1602caf55d67d8d965a57b0fc36">MFD</a>
</li>
<li>MFD_MODE_SHIP
: <a class="el" href="class_m_f_d.html#a0cb007a465dd98b7e5ff0d613eb1c70ea43d71791e38108446547714ff9dcbe5c">MFD</a>
</li>
<li>MINE
: <a class="el" href="class_ship.html#a71fbded084bb90d16f77d87b7eae5824ae84fff51ce28ee06ea4fed537820f91a">Ship</a>
</li>
<li>MINEFIELD
: <a class="el" href="class_combat_group.html#a730d1ace5ed97f3a6b1bacaeb710e31aa89abeca25e1ae14f5fa13b95a8ed2004">CombatGroup</a>
</li>
<li>MISC_SYSTEM
: <a class="el" href="class_system.html#a9d5708955d867c8b08eaf27d79b097c2acdbf46d8f11af8feb9121b0093a223c4">System</a>
</li>
<li>MISSILE
: <a class="el" href="class_combat_group.html#a730d1ace5ed97f3a6b1bacaeb710e31aa6f809f8559bf7a11de847144ef3c6292">CombatGroup</a>
</li>
<li>MISSILE_KILL
: <a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2aa334521b0420ec80557e290c96b1cc05">SimEvent</a>
</li>
<li>MISSION_TEMPLATE
: <a class="el" href="class_combat_action.html#ab8952112e25c27c14cd02d8c82026715a3fdf588d6ce5b6610aacba399c6edbf1">CombatAction</a>
</li>
<li>MIXED_VP
: <a class="el" href="class_video_d_x9_enum.html#a1af42083573d82c9dd1838be6e50473ea0aa11d10c07bb7e2e72777c8f9018711">VideoDX9Enum</a>
</li>
<li>MOD_CAMPAIGN
: <a class="el" href="class_campaign.html#a609ab8c2fcc94fdd0bee9a1a616afda2ab68f7d745ba830dc995c03738ef22d25">Campaign</a>
</li>
<li>MODE_CHASE
: <a class="el" href="class_camera_director.html#a8319ef2a38ac40984c3cc6fdebda4c3fa1cbded85550ea0f0184b569742537f31">CameraDirector</a>
</li>
<li>MODE_COCKPIT
: <a class="el" href="class_camera_director.html#a8319ef2a38ac40984c3cc6fdebda4c3fab49b0fd740788151d167d7cea9eb2260">CameraDirector</a>
</li>
<li>MODE_DOCKING
: <a class="el" href="class_camera_director.html#a8319ef2a38ac40984c3cc6fdebda4c3faf6a4e211f9a2ab8d10da259e67f54e48">CameraDirector</a>
</li>
<li>MODE_DROP
: <a class="el" href="class_camera_director.html#a8319ef2a38ac40984c3cc6fdebda4c3fa2c92fdbb35f1a54a631231ecc41a1b24">CameraDirector</a>
</li>
<li>MODE_FORCES
: <a class="el" href="class_cmd_dlg.html#a8a7d48d88a81654ddd86a80018ddff06a3f435c82809cf97e44951b3fbfde651b">CmdDlg</a>
</li>
<li>MODE_INTEL
: <a class="el" href="class_cmd_dlg.html#a8a7d48d88a81654ddd86a80018ddff06af40cfdb4533d8f2faaf9f35482334193">CmdDlg</a>
</li>
<li>MODE_LAST
: <a class="el" href="class_camera_director.html#a8319ef2a38ac40984c3cc6fdebda4c3faf56a9eb4b6ae11ed4b84fc70c5c1a190">CameraDirector</a>
</li>
<li>MODE_MISSIONS
: <a class="el" href="class_cmd_dlg.html#a8a7d48d88a81654ddd86a80018ddff06ab11d4160c63a92f46fa5e5da334e3136">CmdDlg</a>
</li>
<li>MODE_NONE
: <a class="el" href="class_camera_director.html#a8319ef2a38ac40984c3cc6fdebda4c3fa708ea3c4cc40b5178979fb3320883e04">CameraDirector</a>
, <a class="el" href="class_tac_ref_dlg.html#aa7e387b14d5000bd31d2a9ea96060f36a601ba5ac2e3354d71240bd099d4382b3">TacRefDlg</a>
</li>
<li>MODE_ORBIT
: <a class="el" href="class_camera_director.html#a8319ef2a38ac40984c3cc6fdebda4c3fa7c58fd890beecca1b4233f8670610106">CameraDirector</a>
</li>
<li>MODE_ORDERS
: <a class="el" href="class_cmd_dlg.html#a8a7d48d88a81654ddd86a80018ddff06ac05a5a543240d99dd93890a69de94631">CmdDlg</a>
</li>
<li>MODE_SHIPS
: <a class="el" href="class_tac_ref_dlg.html#aa7e387b14d5000bd31d2a9ea96060f36acd770c3e131b170c26b778541f694552">TacRefDlg</a>
</li>
<li>MODE_TARGET
: <a class="el" href="class_camera_director.html#a8319ef2a38ac40984c3cc6fdebda4c3fa4e8c4d72f4a9903cbb11a48145768f4a">CameraDirector</a>
</li>
<li>MODE_THEATER
: <a class="el" href="class_cmd_dlg.html#a8a7d48d88a81654ddd86a80018ddff06ab18dd6e25fe0dfbbedbeaace5181dc05">CmdDlg</a>
</li>
<li>MODE_THREAT
: <a class="el" href="class_camera_director.html#a8319ef2a38ac40984c3cc6fdebda4c3fa9e4e13b9cdfcaba29c9480b08a935f0b">CameraDirector</a>
</li>
<li>MODE_TRANSLATE
: <a class="el" href="class_camera_director.html#a8319ef2a38ac40984c3cc6fdebda4c3fac23c6d26c5e8f70fb9b891f32f4f965c">CameraDirector</a>
</li>
<li>MODE_VIRTUAL
: <a class="el" href="class_camera_director.html#a8319ef2a38ac40984c3cc6fdebda4c3fab5f7430cf5e8fe88eabe04c3480b1a5c">CameraDirector</a>
</li>
<li>MODE_WEAPONS
: <a class="el" href="class_tac_ref_dlg.html#aa7e387b14d5000bd31d2a9ea96060f36a184f363154800419a9779a30314a1f5d">TacRefDlg</a>
</li>
<li>MODE_ZOOM
: <a class="el" href="class_camera_director.html#a8319ef2a38ac40984c3cc6fdebda4c3fa4b1d4143026911c7deeaf5b634f777fc">CameraDirector</a>
</li>
<li>MODERATE_CLOUDS
: <a class="el" href="class_weather.html#a9541d76535d639f2099122193bbd054ca3942eb9cf86e9f6706d6dcc9937de80c">Weather</a>
</li>
<li>MOON
: <a class="el" href="class_orbital.html#a6bd04e50791bd4607a258132d1cf9eb3a4644e93a8c219b31d392db9f41f1e66c">Orbital</a>
</li>
<li>MOVE_PATROL
: <a class="el" href="class_radio_message.html#ad12d7f6b9297753a216da6d05eecfd25ad1acb534c24126048c3abcd4cf331d84">RadioMessage</a>
</li>
<li>MOVE_TO
: <a class="el" href="class_combat_event.html#ac4771b8b333a973ebdab7f5bcbec922ba31c882629dee9bac7f5a1c64e704e71a">CombatEvent</a>
</li>
<li>MTL_ADDITIVE
: <a class="el" href="struct_material.html#a03682b58e2fa63d7dde835c731ad15d5a1f20b657606a788ea3f63d0b71e7a59f">Material</a>
</li>
<li>MTL_SOLID
: <a class="el" href="struct_material.html#a03682b58e2fa63d7dde835c731ad15d5aba76a5434b835451b8dd25d629c2607c">Material</a>
</li>
<li>MTL_TRANSLUCENT
: <a class="el" href="struct_material.html#a03682b58e2fa63d7dde835c731ad15d5a1edca6b8a06e4a7b19a7c332aec4a40d">Material</a>
</li>
<li>MULTIPART
: <a class="el" href="class_net_msg.html#acc0fa6754a2fd902dc6aa4c15eb0e0aba068d130e2632bd3f69a663349363acfd">NetMsg</a>
</li>
<li>MULTIPLAYER_MISSIONS
: <a class="el" href="class_campaign.html#a609ab8c2fcc94fdd0bee9a1a616afda2ad70b889cc2234e5379a066f480e2ab58">Campaign</a>
</li>
</ul>
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